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U4GM Where Rotary Encoder and Ion Sputter Drop in With a View

Posted: Tue Feb 03, 2026 9:57 am
by Hartmann846
Shani's "With a View" sits right in that awkward mid-game spot where you're geared enough to feel brave, but not geared enough to shrug off bad luck. The Headwinds update pushes you into Stella Montis, and it's less about clean firefights and more about getting out with the right junk in your bag. If you've been tracking ARC Raiders Items already, you'll know the mission hinges on a couple of Exodus pieces that don't care how many runs you've done. You're chasing odd signals for the Security Trader, sure, but the real fight is the loot table and whatever's camping the corridors that day.



Hunting the Rotary Encoder
Your first roadblock is the Rotary Encoder. It's rare, it's random, and it loves to show up right after you've decided "one more run" was a mistake. I usually focus on high-tier container loops through the Assembly and the Business Center, then swing wider if the place feels picked clean. Friends swear they've pulled Encoders out of Medical Research and even the Lobby, so don't lock yourself into one route. If you're ten minutes deep and you've opened a pile of crates with nothing to show, it's often smarter to extract and reset instead of forcing a doomed run. And the second it drops, don't admire it—stash it in your secure pocket and start thinking about survival, not loot.



Control Room Steps People Miss
Once you've got the Encoder safe, head for the Assembly Line area and look for that Control Room tucked among the workshop spaces. Inside, you're hunting a yellow server switch. Flip it, and the game will happily eat your Rotary Encoder on the spot. Here's the catch that burns people: you can't just hit the switch and sprint. There's a computer terminal close by, and you need to interact with it right after the activation. Miss that terminal and you'll be stuck with zero progress and a fresh need for another Encoder, which is a brutal way to learn the mechanic.



Finding an Ion Sputter Without Losing Your Mind
After the signal work, the quest turns into another scavenger grind: the Ion Sputter. It's also an Exodus item, also random, and it somehow feels even stingier than the Encoder. The good news is you don't have to do this in the same life as the Control Room steps, so don't play hero trying to chain everything together. Treat your runs like targeted shopping trips: hit dense loot clusters, skip loud fights, and leave early if you get what you came for. When the Ion Sputter finally lands, extraction becomes the whole plan—no "just one more building," no ego duels, just get back to Speranza.



Cash-In and Why It's Worth It
Turn the Ion Sputter in to Shani and the mission wraps with rewards that actually matter for your progression, including practical mats like Steel Springs and Wires plus a Tactical MK.2 Augment that feels like a real upgrade, not filler. If you're tired of trusting RNG with your time, some players like using U4gm to pick up game currency or items so they can focus on learning routes and winning fights instead of repeating the same loot loop for hours.